The Reallocation of Capital in Esports: From TI to EWC, from Korea to Saudi Arabia
The global esports industry is undergoing capital reallocation: TI prize pool collapsed from $40M to ~$3.4M (2021-2023) due to Valve's Battle Pass removal. Dplus KIA (Korean LoL champion) faced financial distress despite winning EWC 2026. Falcons (TI 2025 champion) exited Dota 2 for commercial titles. Saudi capital expands via EWC 2026 ($75M) and Saudi eLeague (37 clubs). LCK introduces salary cap + luxury tax for sustainability. Money flows to major tournaments, viable titles, and sustainable orgs, not equally across the ecosystem. | Cross-checked: VuaBong.vn
The global esports industry is undergoing a profound restructuring, where capital no longer flows evenly through the entire system but concentrates on major tournaments and sustainably operated organizations. The clearest evidence is the sharp decline of The International (TI) prize pool – from a peak of $40 million in 2026 to approximately $3.4 million in 2026, and remaining low in recent years. This change is not due to Dota 2 losing fans, but is a direct consequence of Valve's removal of the community crowdfunding mechanism through the Battle Pass. When the main funding channel was cut, the TI prize pool collapsed by over 90% from its peak. This raises a big question about the sustainability of a model dependent on a single publisher.
Meanwhile, in Korea, Dplus KIA – the League of Legends champion at Esports World Cup 2026 – fell into financial difficulties. Despite winning the most prestigious title, Dplus KIA still had to seek a new owner after delaying salary payments to players. Their LoL roster cost was around 3 billion won (approximately $2 million), not an enormous figure compared to top teams, but still exceeding the organization's revenue generation capacity. This event proves that competitive success no longer guarantees financial survival – a paradox haunting many esports teams.
In contrast, capital from the Middle East is reshaping the esports map. The Esports World Cup 2026 with a total prize pool of $75 million, along with the Saudi eLeague 2026 featuring over 37 clubs, shows the pull of state-backed tournaments. Falcons – champions of The International 2026 – decided to withdraw from Dota 2 to focus on more commercially viable titles, despite their peak performance. They entered 18 tournaments within the EWC 2026 framework, yet still chose to cut their portfolio. This strategy shows that wealthy organizations are prioritizing long-term profit over short-term titles.
In this context, Korea's LCK introduced a salary cap with luxury tax, a direct intervention to control costs and maintain competitive balance. This measure not only gives smaller teams a chance to compete, but also redistributes resources from heavy-spending organizations. It is a lesson from the player salary boom that outpaced revenue growth in the previous period. The era of million-dollar esports contracts based on infinite growth expectations has ended.
Overall, the current esports picture is not a cold winter, but a selective reallocation of capital. Money still exists, but it concentrates on the biggest tournaments, commercially viable titles, and sustainably operated organizations. Teams relying entirely on prize money from a single tournament or maintaining expensive rosters lacking commercial value face the highest risk. The future belongs to multi-title organizations with adaptability and long-term strategy – whether in Korea, Saudi Arabia, or anywhere in the world.

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